
River Games
Play in the world of The Star Stone's Journey.
Made for children and the grown-ups who play with them. Short sessions, big taps, and a chance to find the glow again.
Dream loud. Build bolder.
About 5–8
Letter Glow
Find the letters. Watch the word light up.
About 6–9
River Jumble
Unscramble the letters of a river-world word.
About 4–7
Memory
Match pairs from the art of the book and journal.
About 5–8
Find the Glow
Tap the target word in a short sentence.
Bigger players and grown-ups
Quote Game
Guess a hidden quote against the computer.
For bigger players
These games help with spelling, patience, and noticing. They belong beside The Star Stone's Journey. Teachers can use them as a 10-minute station after a read-aloud — see free lesson plans. Families can start with the conversation guide or how to talk after the book.